Introduction
1.
Repository and tools
2.
My first Rust program: Fibonacci
3.
A few simple problems
4.
A virtual machine in Rust
4.1.
Specifications
4.2.
Your program
5.
LED matrix lab
5.1.
Initial setup
5.2.
Visual data structures
5.2.1.
Color
5.2.2.
Image
5.2.3.
Reexporting types
5.3.
Embedded mode
5.3.1.
Configuring the toolchain
5.3.2.
Uploading the program onto the board
5.3.3.
Displaying something
5.3.4.
Optimizing the setup
5.3.5.
Configuring the hardware
5.3.6.
GPIO and the LED matrix
6.
Real-time mode
6.1.
Embassy
6.2.
Controlled line change
6.3.
Image change
6.4.
Serial port
6.5.
Triple buffering
7.
Bonus level
7.1.
Dedicated executor
7.2.
Screen saver
7.3.
Drawing things
Light
Rust
Coal
Navy
Ayu
4SE02: Rust for embedded systems
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